2016 investments in AR/VR already $1.1 billion – ReportDigi-Capital says first two months of the year have already topped 2015’s total spend by $400 millionBrendan SinclairManaging EditorMonday 7th March 2016Share this article Recommend Tweet ShareCompanies in this articleDigi-CapitalIt’s already been a record year for augmented reality and virtual reality funding. Digi-Capital today released new figures showing that over the first two months of 2016, the combined AR and VR field has attracted $1.1 billion in investment.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games That’s already 57 percent more than 2015’s full-year total of $700 million in AR/VR investment, with 10 months left to add to the total. While impressive, most of the 2016 investment to date comes from a single event: Magic Leap’s $794 million round of Series C funding.”Nearly $800 million came from the monster Magic Leap round, but another $300 million went into AR/VR solutions/services, VR hardware, advertising/marketing, distribution, video, peripherals, apps and games,” Digi-Capital founder and CEO Tim Merel said. “Even without Magic Leap, investment is up 20 percent in Q1 2016 compared to the $250 million invested in Q4 2015. Plus there’s another 4 weeks left for investors to boost AR/VR this quarter.”Digi-Capital had originally forecast AR and VR to bring in $150 billion annually by 2020. However, the firm downgraded that to $120 billion earlier this year, citing the later-than-expected arrival of consumer AR efforts.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The VR & AR newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesGame investments continue at record pace in first half of 2019Digi-Capital: $3.8b in investments contrasts with lowest merger and acquisition and IPO spend since 2010By Rebekah Valentine A year agoDigi-Capital projects worldwide game revenues to hit $200b by 2023Firm believes mobile gaming could top $100b on its own in five years, with PC hardware/software the next largest sectorBy Brendan Sinclair 2 years agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.